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A Computer Game Modelling Routing in Computer Networks as Abstract Learning Material in a Blended Learning Environment
Journal Title International Journal of Emerging Technologies in Learning (iJET)
Journal Abbreviation i-jet
Publisher Group International Association of Online Engineering (IAOE)
Website http://online-journals.org
   
Title A Computer Game Modelling Routing in Computer Networks as Abstract Learning Material in a Blended Learning Environment
Authors Graven, Olaf Hallan; Hansen, Hallstein Asheim; MacKinnon, Lachlan
Abstract We use routing in computer networks as an experiment to determine the viability of using a computer game specifically designed to incorporate abstract learning materials as part of a blended learning environment. Routing is the process of determining a data packet’s path trough a network. The students participating in the experiment play a short computer game where the word is a network modelled as a labyrinth. The conclusion we draw from the experiment is that overall the students felt that they learned just as much from this as from a traditional lecture/lab, but that they enjoyed this more.
Publisher assel university press GmbH
Date 2009-11-12
Source 1863-0383
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